I am still new in the Professional reviews scene. I have only been writing reviews for the Canadian Gaming Site
Game Focus since last September; during my time there I have written plenty of reviews for numerous games. As a free-lance reviewer, the games I get are usually not exactly Triple A titles. If you head over to my Reviews Blog (
Tasty Games), you will see on top of my personal reviews, a list of games I have reviewed for the web-site.
The list is quite extensive, with a bit of everything. For the most part, I most of my reviews for the site have been for Sports games. From what I gathered, outside of the Main Editor of the site, I am the only one with a huge love of sports games, so I was asked to write them. Of all my reviews, the only one I specifically asked to review was Chrono Trigger DS and only because I had never played and completed the two previous editions and wanted the opportunity to do so. I was fair on the review, giving it my highest score at the site, but be sure, I was not giving it props because of nostalgic, in fact, I had to buy the game myself and was not compensated for the review...no money hat here. Other than my Chrono Trigger DS review, the only other game that was posted on the site that would be considered 'Triple A' or 'important' was my review for Guitar Hero World Tour. In both cases, I was not supplied by the publishers a copy of the game so everything came out of my pocket.
Outside of Chrono Trigger, every other review was either specifically asked by the Site's Editor to review or was part of a list of games that were offered and I selected; sometimes I would get the review I wanted, but in other cases I would review a game that I probably would not have paid for. Most of the time, I knew absolutely nothing about the game going into the review, especially recent reviews I did for Cuboid and Soldner-X.
WIn my opinion, when a reviewer is reviewing a game, they should be going into the game with the process of writing the review with little to no knowledge of the game.
I am not saying the Review should know nothing about the subject matter, that would be unfair, but the reviewer's opinion of said game should not be influenced prior to playing the game. With every game I reviewed, I did go online to get some details about the game if I didn't know much about it. For some cases, getting information is easy, other times it is difficult. I would try my hardest to avoid reading other reviews sticking to only searching for plot summaries in order to understand the type of game I am about to play. If a reviewer knows a lot (or a significant amount) about a game, I feel it too strongly influences his score both positively and negatively.
If a reviewer already has an impression on the game, it becomes increasingly difficult for them to give a fair assessment of the game because in both situations they already have an idea what to give the game. For example, if a reviewer already has questions regarding a certain game mechanic and feels it won't work, unless they put the effort into giving it a chance, they will automatically claim that it is something that does not fit the game. The reverse is true, if the reviewer has strong positive feelings towards a game or series, they may also be willing to ignore any faults the game has because they want to give the game a score they personally feel is worthy for it.
Do not get me wrong, this is not always the case, but it definitely separates professional Critics to 'amateurs'. Professionals know how to separate each product and only compare them in the right light. Mostreviewers on majority of gaming sites know how to view a game on it's own. Yes, they will make references to similar games in the genre or if applicable, a previous game of a series. They will take the game at face value and score it accordingly. Amateurs, or 'fanboys' will not look at the grand scheme and only focus on their own love or hate and remark on it accordingly.
Professional reviewers also know when it is time to properly critique a game or product. When an 'amateur' plays a game, they will only play it for a certain amount of time before determining their love or hate of a game. An 'amateur' can essentially make their decision on a game within the first 5-10 minutes of a game when in most cases, these games can last anywhere from 10-100 hours (give or take). In today's society, where value is key, Developers know that in order to appeal to the masses they must do two things: 1) get your attention the moment you start playing and 2) keep that focus for the entire length of the game.
If there is a reviewer who only plays a fraction of a game, then they are not playing the game correctly. If they determine a game is good or bad in that first hour, chances are they haven't even bothered to play the game or they might not even be playing it correctly. In cases like this, their Senior Editor may question if the reviewer has even bothered to play the game and those who read the review might feel the same way. You can always tell the difference between a quick-write up and a detailed review by the omission of details and key facts. We've all seen those types of reviews and gamers are not afraid to post on forums about this.
Because I am labeled as a Freelance Reviewer, chances are, unless the paid staff at the site are too swamped with reviews, I will not be reviewing a triple 'A' title. Yes, it is a bit disappointing to always be stuck with the 'lesser' games, but it's not always the case that those will be bad games. It's quite often that the games people don't know too much about actually end up being some of the more surprisingly good games. Of the reviews I did for Game Focus so far, the game that surprised me the most was Time Hollow, a point and click adventure game. It was a game that was given to me by my Editor which I had no knowledge of. I did go online to get some information, but at the time, details were sparse outside of some tidbits from the Japanese release of the game. I knew nothing of the story, but the time I spent completing the game were quite good. I was fair to the game and gave it the score I felt it strongly deserved and would not be afraid to recommend it to DS owners.
If you are a person looking into getting into the Gaming Press, the first tip I need to give you is to open your gaming palette. Unless you are running your own site, anywhere you review is going to start you with reviewing lesser known games before you'll get the opportunity to review those big titles. Also, do not be afraid to review any game that is offered to you. You need your practice and playing all sorts of games will give you a deeper appreciation of gaming as a whole. If you reject offers, not only will you limit your ability to grow as a writer, but the posibility of your Editor giving you a game you really want will be less likely.
Lastly, if you're under the impression that becoming a reviewer is your key to getting free games, you're in it for the wrong reason. As I stated above, I wrote two reviews for the site on games I paid for out of my pocket and in order to save time, if it was possible, I actually went out and rented the game ahead of time in order to get the review on the site (timing is something I hope to write about on a future blog).